![]() I felt the Scorcher's DLC was fairly priced and one of the last examples of great single player based DLC before the industry took a shit. The other mini-games were fun as well, especially five-finger filet. I wish there'd been a irl version of it for marketing, or even a companion app for my phone. I loved the card game: it's my favorite in-game mini-game since FFVIII's card game. And then butchered the whole damn thing, but that's a rant for never because nobody cares. Bungie created a beautiful and mostly handcrafted world. One of the things I feel wasn't appreciated about this game is that it was part of a dying breed when it came to a high level of quality and attention to detail in handcrafted levels (to a point, I'm not dick riding it.) As much as I hate Destiny, it was the same way. Other spots you're just playing a lot of wack a mole. ![]() While linear (with a few levels being reversed with evidence of your earlier rampage littering the level for your return and opening up new passages*) there is a nice bit of push and give to a lot of the battles, the arenas feel more handcrafted for each encounter. The gunplay is slow like Doom 3 but a lot more fun. I said play it with the Scorchers DLC on your second run with the hardest difficulty for a reason: the nail/rail-gun you get is super overpowered, and the additional looting and money means you'll never run out of resources. ![]() The spider bots are quite OP, and some things like the RC car get completely underused. The shooting, looting, crafting, gear, and item systems worked flawlessly on a controller and were fun to use. However, on PC the driving controls are shit and sluggish to control, and I'm too dumb to get an XBox controller set up properly, so I didn't enjoy those bits as much during that playthrough. The driving is fantastic, arcade like, and fun, and the multi-player modes for it were great! I wished they had expanded upon this more. (Which was stripped completely in Rage 2 for a more neon and Borderlands style approach. The models are all great, and the whole game has a unique atmosphere. The art style and lighting is quite beautiful, although the pallet suffers from the Quake (Quayola!) playbook. Play RAGE Twice, once on a normal or hard campaign, and once on Ultra Nightmare with the Scorchers DLC. ![]() From my experience on PS3 (and a small stint with it on PC): And and extremely inferior one in my opinion. Rage 2, on the other hand, is a different beast. Not to mention that it includes some of the best levels of the entire campaign. If you can buy it, The Scorchers DLC is a very worth addition, and makes the game almost twice as long. Driving is central in navigating the environment when you leave the settlements, but racing is very limited to those few missions where you have to win a certain competition in order to obtain better vehicles to move on. If you enjoy it, there's a good number of different challenges to take, and you can race a lot, but as far as the actual game goes, it's only needed to progress the story in a couple of occasions. The racing part was promoted as one of the biggest assets of the game, while in reality I don't think it was. But it is so much fun overall that those problems feel really minor on the whole. It can get repetitive if you want to complete all the extra missions, as most of them is just the same things reiterated over and over, plus it's quite limited to be considered an open world, especially by today's standards, and the ending is somehow rushed and lacking a real final setpiece. It just clicked on every possible level, great visuals, cool story, cool characters, the perfect blend of shooter action and RPG elements, an amazing selection of weapons, the best post-apocalyptic setting ever seen in a videogame, great level design and atmosphere. everything is just spot on. To me personally, with the exception of classics like Doom and Duke Nukem 3D, Rage 1 is actually the best FPS game that I ever played as of 2021. ![]()
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